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Tokyo MEX way / Yamanote-line scenery ver 0.5
(Tokyo transportation scenery) (MR version)

Japanese version

This scenery is designed for FS98 + Tokyo Bay Reconstruction Project scenery.

Mr. Takuya Murakami starts a big project called "Tokyo Bay Reconstruction Project". I make Tokyo transportation scenery (MR version) for his scenery. Because of a limit to the number of the objects as a restriction of Flight Simulator, this scenery can be used only in version-uped FS98 by FS98converter.
Tokyo Metropolitan Expressway Scenery (MR version) ver 0.4
Yamanote-line Scenery (MR version) ver 0.3


Tokyo Metropolitan Expressway Scenery (MR version) ver 0.4

Yamanote-line Scenery (MR version) ver 0.3

This is a scenery of a part of Tokyo Metropolitan Expressway and Yamanote-line in Tokyo. This scenery is designed for "Tokyo Bay Reconstruction Project" by Mr. Murakami.

There is a difference in the coordinates adopted in Tokyo scenery of LAGO (TwilightExpress) and adopted in Tokyo Bay Reconstruction Project. But because I have no power to resurrect 3 times (lifework * 3), I set the contents of this scenery the same as TW version. Therefore, there are some places where we observe position differences because of the difference in the coordinates adopted in these two sceneries.


For Tokyo station from near Shimbashi.
Said position differences cause the road and the track laid in Hibiya park, and
Tokyo MEX and Ginza buildings are not located exact position each other.


For Ueno station from Akihabara.
Said position differences cause Akihabara station laid on
Kanda river, and Ueno station is just located in Ueno zoo.

** Important notice **
In normal FS5.1, FS6, and FS98, this scenery cannot be displayed because of a limit to the number of the objects. This scenery can be used only in version-uped FS98 by FS98converter which eases this limit. (Appearance of the objects are not completely smooth, just like TW version.) Please visit HERE for FS98converter.

Distinguish versions
Please look a property of this bgl file by clicking a right button of the mouse. You will find a difference of modified date and size of the file like this. (ver 0.1 contains only Tokyo MEX way near Haneda.)

Tko_hwmr.bgl ver0.1Jun.21,1997(modified date)22.3KB(file size)
Tko_mr.bgl ver0.5Nov.8,1997(modified date)184KB(file size)



Making of Tokyo Highway
I introduce you a brief description of the road work.

Display limit of a scenery
I write about the limit of the number of objects etc. in a Flight Simulator scenery.

Dynamic scenery Tips
I write about the miscellaneous impression on making dynamic scenery.



Link

Download
This scenery is FREE ware, but it is very appreciate if you give me a donation using this page.
Whether you give a donation or not, the function of this scenery is not affected. There is no limit to the function of this scenery.
And donation not for my scenery software but for my web site is also appreciated very much.


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©1997 S.Ito. All rights reserved.