Historical background and problem"position error problem"....This is a big problem had existed from an old days in FS. Like I experienced many times at Tokyo MEX scenery making, in spite of making with effort, if the reference ground scenery is changed, then I have to re-make whole of the scenery. It's really "a tower built on sand". In the case of a single object like a building, it is easy to move. In the case of long objects like railway or highway, I have to re-make almost whole objects because position; direction; length are affected almost completely damage.There are some method to resolve this problem.
There are following common problems.
** But, the situation becomes changing now. At this site, they announce that the high quality photo scenery in a vast area (e.g. Kanto district and so on) will be released in the near future. If this scenery will become the de facto standard, our this project will be unnecessary maybe... CounterplanBecause something has been happened, it is late a little now, but I try to make a map scenery for a whole of Japan. Concretely, I use GSI's digital map 200000 (map image) Japan I/II/III as an original map for covering all Japan. Because this is a "map" scenery, the use of this scenery is different from usual one. That is; this is not for flight but for confirming a position. For example,
And in the case of re-structing terrain of default scenery, you can use this scenery as a reference. In a present, Coast-Line-Maker or Ground2K are used for re-structing terrain, it seems that TGPeditor by PHOTEC (in Japanese) has many functions. (however, I try to use it and cannot succeed it by "I/O error".) There are following defects in a map scenery.
About #3, there are still error in spite of adjusting completely at a time of making scenery. Because there are tool error, difference between map plane and globe spherical surface, and error included a map itself. In this scenery, the object of it is confirming the position, the error is clearly displayed. Lat/Lon coordinate lines of WGS-84 are displayed by red lines, so you can get error condition at any point very easily. Concrete value of position error is about 100 m. This is 5 dots because original map has an accuracy of 20 m / pixel. It is your choise to use after adjusting error or use position of this scenery directly. But if you want to get vast area data, the latter option is real, I think. About real scenery, first I start to make at Northern Territories of Japan. About all of Japan, CD-ROM will be distributed from Atatan because of much data quantity. At first, Hokkaido is released already. |
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