There are many good points in FS2002 Terrain scenery from a user's view. But there are some problem from a scenery maker's view. And there are the other problems to make Tokyo vicinity scenery, specially for making long objects or a vast area like me. e.g.,
Such a barren selection is the same as the situation that a commuter train in Tokyo is always crowded even if changing cars or trains. This is also like Japanese election there is a professed freedom to select but there is a no real freedom to select, this situation does not facilitate me to make the scenery. But I don't like endure for coming FS2004 with try nothing, and do experiment. The result meets my expectation ? poor one ! Further, even a new problem of Autogen occurs ! In Yokohama scenery 2002, there was no problem. But now there is no Autogen objects in Keihin-jima and Oi-wharf. It seems that Autogen is disturbed by the location of the extention of the runway of Haneda airport. But it is not natural that there is no Autogen objects even at the north edge of Oi-wharf. It seems that there is Autogen objects in another airport vicinity. The cause is unknown yet. Autogen objects grow at the west of Heiwa-jima. |
Keihin-jima Oi-wharf experiment scenery |
Tokyo_test.bgl ver0.01 | Sep. 8, 2002 (modified date) | 1.44 KB(file size) |
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