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Keihin-jima Oi-wharf experiment scenery

Japanese version


In FS2002 era, there are many changes even in a scenery section. I am doing experiment a matter before making 3D objects; that is, ---- soil, and position problem ----.

First, I made

Keihin-jima Oi-wharf experiment scenery

on Sep. 2002, as an experiment of illustrated scenery. But the result is no good.
Next, on Mar. 2003, I make

Keihin-jima Oi-wharf CLM experiment scenery

using Coast-Line-Maker made by Mr. Iain Murray, for an experiment of modifying default scenery itself. This method is not suitable for making detail part of the object or scenery, but very great technique for modifying default scenery itself, a first trial in the world. I feel that this method has great possibility for the future as this light weight character.


©2003 S.Ito. All rights reserved.